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AI Insights · Timothy · April 2022

Top 5 PVP Games Performance in the Middle East in Q1 2022

Analyzing the performance of the top 5 PVP games in the Middle East during Q1 2022, including trends in weekly downloads, revenue, and active users.

Top 5 PVP Games Performance in the Middle East in Q1 2022

In the first quarter of 2022, the top 5 PVP games in the Middle East showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at how each game fared:

PUBG MOBILE saw a fluctuating trend in weekly revenue, peaking at approximately $2M in the last week of December and then dipping to around $1.3M by mid-March. Weekly downloads were relatively stable, ranging from around 84K to 123K throughout the quarter. The game maintained a high number of active users, starting at 3.8M at the end of December and slightly decreasing to 3.7M by the end of March.

Yalla Ludo - Ludo&Domino experienced a peak in weekly revenue at $1.3M in the last week of March, with fluctuations throughout the quarter. Weekly downloads ranged from approximately 58K to 84K, with a noticeable dip in the last two weeks of March. The game’s active user count showed an increasing trend, reaching over 1M in early February before declining slightly to 889K by the end of March.

Roblox had a relatively stable revenue, averaging around $600K per week, with a slight dip to $484K in mid-March. Weekly downloads ranged from 73K to 107K, while the number of active users remained consistent, hovering around 2.5M to 2.6M throughout the quarter.

Rise of Kingdoms showed a notable increase in weekly revenue, peaking at $669K at the end of January, before declining to about $310K by the end of March. Downloads saw a high of 31K in the first week of January, then dropped to around 10K by the end of March. Active users followed a similar trend, peaking at 87K in the second week of January and decreasing to approximately 63K by the end of March.

انتقام السلاطين had a steady revenue stream, peaking at $465K in the last week of December and fluctuating around $300K to $400K for the rest of the quarter. Weekly downloads were relatively low, ranging from 1.8K to 13.5K, while active users showed a slight decline from 45K at the end of December to about 39K by the end of March.

These insights are derived from Sensor Tower data, where more detailed analytics can be found. The performance trends of these top PVP games highlight the dynamic nature of the mobile gaming market in the Middle East.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022